Dungeon23: The Frog Supertable

I’ve fallen out of my regular Dungeon23 habit, and I need to get back into it more consistently before I’ve got something to post. But, in the meantime, I did put together this table of frogs for two days of my Dungeon23 work recently. I’ve already shared it on my Itch page, but I wanted to put it up here too.

The Frog Supertable

A table of twelve fantastic frogs for fantasy adventure games inspired by the Advanced Dungeons & Dragons™ frog subtable (Dungeon Masters Guide p. 185). Creature stats are provided in the CRACK! format for general compatibility with most old-school adventure games.

All frogs in this table are large, roughly the size of a bear, and are most likely to appear in marshes, jungles, or other wet places, but may choose to visit other locations from time to time.

The Frog Supertable

Type 1d100
Giant 0–12
Killer 13–21
Poisonous 22–29
Flying 30–34
Vampire 35–39
Flying Vampire 40–42
Skeleton 43–52
Ghost 53–61
Demon 62–71
Fire 72–89
Fog 90–94
Ice 95–100

Frogs

Giant Frog (5d8) dAC 12, HP 3d8 (14), +2 bite (2d4), S 15, ML 7 – Tongue: May attack up to 10 ft. away with tongue (+4 to hit) dealing 0 damage but sticking to the victim on a successful attack. As a reaction, the victim may attack the tongue (dAC 12) to escape. Victims smaller than the frog are immediately pulled to its mouth, taking 8 damage. Victims equal to or larger than the frog take two turns to be pulled in. On a natural 20, the victim is swallowed. They may attack (dAC 18) up to three times to attempt to escape.

Killer Frog (3d6) dAC 12, HP 2d8 (9), +1 bite and talons (x3) (1d4), S 14, ML 12 – Vicious and cannibalistic. Poison Frog (2d6) dAC 12, HP 3d8 (14), +2 bite (2d4), S 14, ML 6 – Poisonous: Creatures who touch or are bitten by the frog must save or be poisoned. The poison is weak, and they gain +2 on the save roll. On a failed save, take 1d4 damage and hallucinate dancing, color-changing frogs for 2d12 turns.

Flying Frog (4d8) dAC 12, HP 3d8 (14), +2 bite (2d4), S 15, ML 8 – Glide: may glide up to 80 ft. when jumping from a high place or 40 ft. if jumping from the ground. A successful attack while gliding deals an additional 1d6 damage and knocks the victim prone. Vampire Frog (2d6) dAC 14, HP 4d8 (18), +3 bite (2d4) S 12, ML 12 – undead; Life Drain: regains HP equal to damage dealt by successful attacks.

Flying Vampire Frog (1d6) dAC 14, HP 4d8 (18), +3 bite (2d4) S 12, ML 12 – undead; Life Drain: regains HP equal to damage dealt by successful attacks; Glide: may glide up to 80 ft. when jumping from a high place or 40 ft. if jumping from the ground. A successful attack while gliding deals an additional 1d6 damage and knocks the victim prone. Skeleton Frog (3d8) dAC 12, HP 2d8 (9), +1 bite (2d4), S 14, ML 12 – undead; at 0 HP frog collapses into a pile of bones that will reform in 1d4 turns unless burned to ashes.

Ghost Frog (1d8) dAC 12, HP 3d8 (14), +2 bite (2d4), S 15, ML 11 – undead; immune to non-magical damage; Chill Bite: on a successful attack victim must save or spend 1d4 turns frantically seeking a source of heat. Demon Frog (2d6) dAC 16, HP 5d8 (23), +4 bite (1d12), S 11, ML 10 – Demonic Gaze: creatures who look at the frog’s eyes must save or take 1d6 damage and be haunted by visions of all-consuming fire for 1d6 turns.

Fire Frog (2d6) dAC 14, HP 3d8 (14), +2 bite (2d4), S 15, ML 8 – immune to fire; Flame Breath (x3 per day): 30 ft. cone of fire dealing damage equal to the frog’s current HP. Affected creatures may save for half damage and will catch on fire on a failed save.

Fog Frog (3d4) dAC 12, HP 3d8 (14), +2 bite (2d4), S 15, ML 8 – Fog Cloud: may breath a cloud that completely obscures an area 50 ft. long, 40 ft. wide, and 20 ft. high.

Ice Frog (2d6) dAC 14, HP 3d8 (14), +2 bit (2d4), S 15, ML 8 – immune to cold; Ice Breath (x3 per day): 60 ft. line of ice dealing damage equal to the frog’s current HP. Affected creatures may save for half damage and will freeze for 1d4 turns on a failed save.


Writing and Layout by Luke Simonds, publishing as Cats Have No Lord.

Art by Kenyon Cox taken from the public domain via Smithsonian Open Access.

This work is released under a Creative Commons Attribution International License (CC BY 4.0).

CRACK! is an original game by Eric Mushdan and the Laminak Crew released under a released under a Creative Commons Attribution International License (CC BY 4.0).

The Advanced Dungeons & Dragons Dungeon™ Masters Guide by Gary Gygax © 1979 TSR Games



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